Collects Exiles issues 5-11 from 2001-2002.
Writer: Judd Winick
Artist: Mike McKone, Jim Calafiore
Publisher: Marvel
Right after their traumatic second mission, our heroes are whisked away to their next task. In the Canadian woods, they meet the Alpha Flight, which is led by Wolverine and the Shaman is John Proudstar, an alternate version of Exiles’ Thunderbird. Their mission is to keep the Alpha Flight alive against a furious Hulk.
The third issue is one of the weird Marvel experiments: an issue without dialog. It works surprisingly well. Our heroes take a well-deserved rest in a hotel and we see their dreams. This was a neat idea, having a bit of a breather between intense storylines, letting us know the heroes better, and even getting in a bit of character development.
Issue eight starts with telling us that the team has been through adventures we don’t see and that they’ve become a solid team. Also, that Blink and Mimic are now a couple. I felt it was something of a cop-out, skipping a couple of years of adventures. But I can understand why Winnick (or Marvel editors) did that.
The last three issues are action-packed. The Exiles have arrived on an Earth which is under Skrull rule and has been for about a century. Humans have been enslaved and all superhumans are forced to fight each other in arenas for the amusement of Skrulls. When the story starts, the Exiles have been on this Earth for about a month. Thunderbird, Mimic, Nocturne, and Sunfire were captured very soon and are forced to fight. Blink and Morph have managed to stay free, but haven’t succeeded in freeing the others and they’re starting to get desperate. However, the Skrulls aren’t the biggest threat…
The final issue is also a stand-alone.
This was a great collection, offering a lot of action and strange alternate realities (which I love), but also character development and emotional moments. Winnick also starts to cast some doubt about just who the Timebroker is and why the Exiles are doing their jobs. Looking forward to the next one.