Collects issues 1-6 of the miniseries.

Writer: David Tischman
Artists: Casey Maloney, Aaron Leach, Stacie Ponder

This is a collection of one-shot TNG adventures from various seasons.

The first story is called “History Lesson” and it’s set during the first season, with Tasha Yar as security chief. A traditionally isolated planet called Tigan wants to join the Federation. Riker, Yar, and Data beam down to talk with the chancellor. Data notices that their escort has a computer interface implanted on him. Apparently everyone on Tigan has one. When the trio reaches the chancellor, problems begin. The chancellor is a different person than whom they were supposed to meet and an energy pulse attacks the Enterprise.

The second story, “Captain’s Pleasure”, is set during the fifth season, after Unification I and II. For a week, Picard has joined an archaeological group led by an old friend Dr. Marjorie Devarona. The dig is on a planet with unique atmosphere so that the ships can’t get good readings from orbit. The group finds an old Federation shuttle pod and a few skeletons. They also find five strange diamonds which emit a harmonic sound. Immediately, everyone except Picard begins to dream what they could do with the money they could get from the gems. (Apparently even in “money free” Federation you need the equivalent of money to finance archaeological digs and hospitals. Well, ok, the hospitals will be on Bajor. But still…) The next morning, Marjorie has been murdered, phasers are gone, and the com isn’t working.

Meanwhile, back on the Enterprise-D Deanna finds Beverly’s hobby: dancing disco on the holodeck.

The third story “Strategy” is set during the seventh season, near the end of it. An unknown vessel attacks Enterprise out of the blue. Both Enterprise and the other vessel are heavily damaged and end up staying near each other to make repairs. Deanna was almost fatally injured in the fight. The alien ship seems to be made up of several different cultures’ parts and the Enterprise isn’t able to scan it.

In “Light of the Day”, Ro Laren, Geordi, and Worf are returning to the Enterprise on a shuttle. Of course, a massive solar wave hit the shuttle, they crash on an icy part of a planet. They find a monastery nearby but it’s omniously empty and start to investigate. Meanwhile, the Enterprise is taking general Ghud to stand trial for murder of millions of people. Ghud claims that’s he’s “seen the light” or had a philosophical transformation which makes his crimes irrelevant. However, when he hears about the missing crewmen, he volunteers to search for them because he was an engineer before he became a despot. The increased solar activity makes it very hard for the Enterprise’s sensors to find the mission trio and they can’t miss the beginning of the trial or Ghud would be automatically set free. But can Picard trust him?

“Space Seeds” is set during the second season. It starts with one of my favorite recurring scenes: a poker game. The Enterprise has been called to the Armada, which is an agricultural colony in an asteroid belt. Their crops have started to fail. While Picard and Data investigate the problem, Wesley meets some of the very bored local kids.

The final issue “An Inconvenient Truth” tries to tie up these stories together. It’s an interesting idea but unfortunately, it didn’t work for me. Besides, it leaves open a conspiracy inside Federation and on the highest levels of Starfleet. Truthfully, I prefer Trek to be optimistic and idealized, so I usually don’t like the conspiracy nor do I care for Section 31. (I’d actually very much like someone to follow up on the first season episode “Conspiracy” but nobody ever does.)

This was mostly enjoyable, if mostly forgettable collection of one shots. I loved seeing Tasha Yar, though.