Collects Farscape issues 1-4.
Story: Rockne S. O’Bannon
Script: Keith R.A. DeCandido
Artist: Will Sliney
After the events in the previous collection, Aeryn and John have a few clues where to look for answers concerning their son’s condition. Specifically, little Deke has an extra gland which presumably causes the weird time shifts John and Aeryn have been experiencing. Also, a mysterious assassin is after the baby. The gland was assumed to have come from John because he’s a different race than Aeryn but in the alternate timeline Aeryn’s fully Sebacean child also has the gland. So, it came from Aeryn. She assumes that it’s the result of a genetic weapon but she can’t remember where her regiment could have come into contact with it. So, she’s tracking down her former Peacekeeper comrades. A couple of them have ”retired” to a farming colony and Aeryn heads there. Once there, she finds out something weird: a religion based on teaching of Yemahl. And a man from her past reappears.
Meanwhile, John’s looking for the assassin. When he was in the alternate timeline, John got to know the assassin – or at least the person that assassin is in that other universe – and he’s now using the information he got. John knows the assassin’s name (Roiin), his ship’s name, comm frequency, and even his favorite vacation spot. He’s listening comm frequencies in the hope that something will come up. However, when that doesn’t work John and Chiana head for Liantac, a gambling planet where Roiin likes to spend time. When they finally find him, Chiana leaves with him, going undercover to find out who has hired him.
Meanwhile, Jothee and Sikozu are engaged in a battle of minds – by playing a strategy game. Mostly, they’re trying to force the other to make a move. This was short but hilarious.
The collection starts with Aeryn’s narration which was very interesting. She goes to a peaceful colony where the Sebacean settlers follow the god Yemahl, who doesn’t condone any kind of conflict. Not surprisingly, Aeryn thinks that that’s idiotic and observes how some of the settlers still have old-fashioned conflict, even though in a more underhanded way.
Chiana is put into a difficult position because she starts to develop feelings for the assassin. What began as a simple undercover job to help John, becomes much more complicated.
I don’t think we’ve seen Liantac on screen, or even the bird-like Lian people, but they’re in the first Farscape novel, House of Cards, which I’m currently reading, which was a strange coincidence. Liantac had a bit too familiar feel and the dancing girls looked like human women with red or blue skin, which was cheesy. Otherwise, I enjoyed the collection, although not as much as the previous one.
This time we’re shown a Sebacean religion which was a first. Aeryn immediately dismisses it as ”superstitious nonsense” and the sect’s people are behaving in a far different way than Peacekeepers. We also get to know more about Crais’ past and even Aeryn’s origins. I’m interested to know where the writers will take Aeryn. I just can’t imagine her as smiling and peaceful – without Nebari mindcleansing.