Book one collects JLA issues 66-71 and book two collects issues 72-76.


Writer: Joe Kelly
Artists: Doug Mahnke, Yvel Guichet, Tom Nhuyen, Mark Propst, Lewis Larosa

The Obsidian Age storyline is a very ambitious one and it spanned a whole year worth of JLA comics.

Kyle, the Green Lantern, is seeing nightmares about dying. Meanwhile, Aquaman and Atlantis have vanished without a trace, leaving behind only a gigantic statue of Aquaman. Two new menaces attack the Flash and Kyle: an American Indian, who has been haunting Kyle’s dreams, and a man in an Aztec style armor. The Native American calls the JLA destroyers who are going to devastated the Earth turning it lifeless and cold. He also talks about a prophecy which has brought the two here.

JLA (Superman, Wonder Woman, Batman, the Martian Manhunter, and the Plastic man) are only just able to defeat the duo. They manage to escape with magic and flee to the sea. When they reach Arthur’s statue, the Indian does a spell and they vanish – leaving behind Atlantis: in ruins, ancient, and above water. Various magic users and scientists, led by Tempest and Zatanna, are brought to Atlantis and get to work. They find out that this Atlantis is around 3,000 years old and has always existed above water but undetectable. Someone has been tampering with time.

Tempest cast the spell (which Arthur gave him) which made Arthur and Atlantis disappear. It seems that the spell sent Atlantis and all of its people back in time 3,000 years. So, new the JLA might be able to follow Atlantis back. Kyle, especially has reservations; he’s started to see his teammates dead, but the team votes to go for it. And so our seven heroes are sent back in time to save Atlantis. Of course, something goes wrong with the spell and now the magic users can’t get them back. Batman has foreseen this and gives a command to his computer just before they vanish.

A month goes by. Zatanna, Tempest, and the Atom aren’t able to get JLA back and are starting to despair. Meanwhile, Batman’s computer program is gathering a new JLA team: Green Arrow, Hawkgirl, Major Disaster, Faith, Jason Blood, the Atom, Firestorm, and Nightwing. Most of them don’t know each other so it’s going to take a while before they will be an effective team.

However, the original JLA team is still alive, just stranded in the past. They’ve found Atlantis from that era; above the sea and defended by the League; a collection of heroes from various places on Earth of that time. They have been told that the JLA are monsters who have to be destroyed.

In book two the original JLA finds out more about the past Atlantis and fights the big baddie. Meanwhile, the new JLA is facing a world-wide water shortage.

I really enjoyed this story, although I’m not a fan of the art. I really liked the new JLA team and the problems they had to face. For example, the press was asking if they had killed the original JLA! I also enjoyed the League as a counterpoint to the JLA. Even though the League thinks of themselves as heroes, they don’t have modern sensibilities; for example, Atlantis keeps slaves and one the Leaguers sacrifices children to power himself.

I also really liked the issues focusing on the League of the old Atlantis which showed them as individuals and we got to see little bit of their culture.

Because this is a time travel story I expected everything to just reset at the end, that nothing had really happened. But that didn’t happen. The story has consequences to the characters and that’s great. The final issue in the book two is an aftermath issue, dealing with some of the consequences; characters leaving and new ones coming in.

Overall, this was a great storyline.

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